Hyperspatial White Blue Hole
:
*
(This spell is put into your mana zone tapped.)
* Put a psychic creature that costs 5 or less from your hyperspatial zone into the battle zone.
* If you put a Light psychic creature into the battle zone in this way, you may add a card in your hand to your shields face down.
* If you put a Water psychic creature into the battle zone in this way, this turn, your creatures can't be blocked.
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Collector Number:
47
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Rarity:
Uncommon
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Type:
Spell
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Mana Number:
1
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Cost:
4
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Civilization:
Light/Water
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