Armor Talisman: GAIN ADVANTAGE
:
At the beginning of your main phase, if there is a card with "
Zetta
" in its card name on your field, you may cast this card.
Put the top card of your deck into your
gauge
and you gain 1
life
. Then, put up to one non-<
Hero World
>
impact monster
from your deck into your hand and shuffle your deck. If you do, end the main phase and enter the final phase. (You do not proceed to attack phase!)
I will get to the top by my own way.
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Card Number:
X-UB02-0036
-
Rarity:
R
-
Card Type:
Spell
-
World:
Hero World
-
Attributes:
Get
Rarities: C = Common; UC = Uncommon;
R = Rare; RR = Double Rare;
RRR = Triple Rare;
BR = Buddy Rare; SP = Special Parallel
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