Second Darkhero Hideout
:
[
Set
] (This card remains on the field.)
<
Darkhero
>
items
on the field cannot be
destroyed
or returned to hand by card effects, and get power+2000 and defense+2000!
When a <
Darkhero
>
monster
enters your field, put the top card from your deck into your
gauge
, and you gain 1
life
. This ability only activates once per turn.
Those who cannot go through with their own justice must not call themselves superheroes.
-
Card Number:
X2-BT01-0035
-
Rarity:
R
-
Card Type:
Spell
-
World:
Hero World
-
Attributes:
Darkhero
Rarities: C = Common; UC = Uncommon;
R = Rare; RR = Double Rare;
RRR = Triple Rare;
BR = Buddy Rare; SP = Special Parallel
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