If you have no ::Music:: Characters, you cannot play this from hand.
Send this to Memory. Put up to 2 cards from top of your Library in your Stock, choose 1 of your Characters, and that Character gains +2000 Power for the turn.
If there are 2 or more "Michelle Seal" in your Memory, look at up to 3 cards from top of your Library, choose up to 1 of them and put it in your hand, and put the rest in the Waiting Room.
If there are 3 or more "Michelle Seal" in your Memory, you may put the top card of your Clock in the Waiting Room.
If there are 4 or more "Michelle Seal" in your Memory, deal 4 Damage to your Opponent. (Damage Cancel can occur)
Number:
BD100
Rarity:
SP
Card Type:
Event
Color:
Yellow
Side:
Weiss
Level:
2
Cost:
2
Rarities: C = Common; U = Uncommon;
R = Rare; RR = Double Rare;
RRR = Triple Rare;
SP = Special; SR = Special Rare;
CC = Climax Common; CR = Climax Rare;