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Krow Imp :

Familiar
Spend Order:
Target an Astral or Ethereal character. The target must succeed with a magic save (DC 16) or become stunned.
Imps can see through the very dimensions that surround us - and more, their gaze can petrify those who walk such planes.

  • Number: 140
  • Type: Item
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 7
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