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games : Middle Earth : The Wizards


Lost in the Wilderness :

Playable on a company that is moving this turn. You may play one additional hazard on target company for each Wilderness [w] in its site path.
"After an hour or two they lost all clear sense of direction, though they knew well enough that they had long ceased to go northward at all." -LotRI

  • Card Number: TW332
  • Rarity: CommonA1
  • Card Type: Hazard Event
  • Alignment: Neutral
  • Artist: Randy Asplund-Faith
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