A Nazgûl's prowess is modified by +2. Discard if attack doesn't wound a character. Corruption. One character (attacker's choice) wounded by an attack modified by this card receives 4 corruption points. If at a Haven during his untap phase, a character with this card may attempt to remove it (but not untap or heal). Make a roll (or draw a #): if this result is greater than 4, discard this card. Cannot be duplicated on a given Nazgûl.