Stolen Knowledge. Playable on an untapped character at a Shadow-hold [S] or Dark-hold [D] or if his company faced an agent attack and all of its strikes failed. Tap character. Can be stored at a Haven [H]-only if stored do you receive its marshalling point. If stored, you may discard this card and force one non-unique hazard to be removed from the play as you see your opponent discard it through a mechanism of the game.