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games : Middle Earth : Dark Minions


Chance of Being Lost :

Playable on a moving company using region movement. Make a roll (or draw a #) modified by -2 for each ranger in the company. If the result is greater than 6, you must replace company's new site card with a different site from your location deck that is located in the same region or an adjacent region as the company's new site.
"...they all left the path and plunged into the forest together." -Hob

  • Card Number: DM111
  • Rarity: Uncommon2
  • Card Type: Hazard Event
  • Alignment: Neutral
  • Artist: Tom Cross
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