Playable on a unique faction in play. Any company moving through the region containing a sire where the faction is playable, or through any region adjacent to this one, faces an attack. The attack is the same type as the faction and has 4 strikes with 8 prowess. The attack is detainment if the company and the faction are both minion or both hero. Cannot be duplicated on a given faction. Discard when any play deck is exhausted.