To play this card you must be an "inactive" player of your team and one of your "inactive" opponent's must have a card titled Cheap Shot From the Corner, Trip, Partner Interference, That's Gonna Cost You!, Double Team, Propel Partner or Jump the Bell in his Ring area. Only your "inactive" opponent may reverse this maneuver as usual, if he does he ends your "active" partner's turn; otherwise he will take the damage.