Poké-BODY:
Buffer
If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead.
Energy Crush
10+
Does 10 damage plus 10 more damage for each Energy attached to all of your opponent's Pokémon.
Rarity:
Rare Holo
Type:
Grass
Weakness:
Fr
Poke#:
189
Number:
11
Subtype:
Stage 2 Pokémon
Resistance:
W -30
Hit Points:
90
Energy Symbols:
C = Colorless =
D = Darkness =
Fr = Fire =
Ft = Fighting =
G = Grass =
L = Lightning =
M = Metal =
P = Psychic =
W = Water =