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games : Star Trek : Strange New Worlds


Rule of Acquisition #22 :

Rule. To play this event, you must command three
[Fer] personnel. Plays in your core. At the start of each of
your turns, you may discard three cards from hand to
spend 3 additional counters this turn.

“A wise man can hear profit in the wind.”

  • Rarity: C
  • Type: Event
  • Number: 26
  • 1st Edition compatible: No
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